Free Fly Fail
Ok so I’ve been putting off this post until a rainy, and boring day, in my efforts to procrastinate and avoid cleaning up my garage I bring you this post.… Continue reading "Free Fly Fail"
Ok so I’ve been putting off this post until a rainy, and boring day, in my efforts to procrastinate and avoid cleaning up my garage I bring you this post.… Continue reading "Free Fly Fail"
Turns out I missed something important for the last update. The Q&A came out for CIG’s latest medical ship, and with it some details for the medical gameplay. Here’s the… Continue reading "Medical Gameplay Update"
Calling All Devs Around the Verse Reverse the Verse Production Update Yet again no public roadmap update. 3.3 has been delayed, until Citizencon in Oct. This was apparently announced by… Continue reading "Realistic Star Citizen Update – August 12th, 2018"
Calling All Devs Around the Verse Reverse the Verse Production Update No update this week, the schedule that was on accident released previously is still accurate. If that changes in… Continue reading "Realistic Star Citizen Update – August 5th, 2018"
Calling All Devs -The Hull C is done art wise but the game engine can’t deal with the physics inherent in the design, the game doesn’t support docking ships, the… Continue reading "Realistic Star Citizen Update – July 29th, 2018"
Calling All Devs -For some applications, turrets, NPCs are meant to be just as effective as a player crew. -Something about jetpacks and grappling hooks, no but thinking about jump… Continue reading "Realistic Star Citizen Update – July 22nd, 2018"
Salty Rant for week ending July 22nd. Because I was too lazy to do this when I typed the main report (link). Rant in Review This is more of a… Continue reading "July 21st Salty Rant"
Calling All Devs -Thrusters, countermeasures, missiles, and a few other systems are still waiting for conversion to the Item 2.0 system. -CIG is working on misfire and malfunction aspects of… Continue reading "Realistic Star Citizen Update – July 15th, 2018"
Calling All Devs -Despite previous answers about life support system being simple the answer for this week is that the mass of gasses in each room is tracked with gas… Continue reading "Realistic Star Citizen Update – July 8th, 2018"
Calling All Devs -The FPS weapon attachment system is present in the backend but the UI system isn’t present to allow players to swap components. On the backlog. -The system… Continue reading "Realistic Star Citizen Update – July 1st, 2018"
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