Medical Gameplay Update
Turns out I missed something important for the last update. The Q&A came out for CIG’s latest medical ship, and with it some details for the medical gameplay. Here’s the… Continue reading "Medical Gameplay Update"
Turns out I missed something important for the last update. The Q&A came out for CIG’s latest medical ship, and with it some details for the medical gameplay. Here’s the… Continue reading "Medical Gameplay Update"
Calling All Devs Around the Verse Reverse the Verse Production Update Yet again no public roadmap update. 3.3 has been delayed, until Citizencon in Oct. This was apparently announced by… Continue reading "Realistic Star Citizen Update – August 12th, 2018"
Calling All Devs Around the Verse Reverse the Verse Production Update No update this week, the schedule that was on accident released previously is still accurate. If that changes in… Continue reading "Realistic Star Citizen Update – August 5th, 2018"
Calling All Devs -The Hull C is done art wise but the game engine can’t deal with the physics inherent in the design, the game doesn’t support docking ships, the… Continue reading "Realistic Star Citizen Update – July 29th, 2018"
Salty Rant for week ending July 22nd. Because I was too lazy to do this when I typed the main report (link). Rant in Review This is more of a… Continue reading "July 21st Salty Rant"
Calling All Devs -Thrusters, countermeasures, missiles, and a few other systems are still waiting for conversion to the Item 2.0 system. -CIG is working on misfire and malfunction aspects of… Continue reading "Realistic Star Citizen Update – July 15th, 2018"
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